- Armor Class 14 (natural armor)
- Hit Points 33 ()
- Speed 30 ft.
- Initiative +5 (15)
- Saving Throws ,
- Senses Passive Perception 11
- Languages Common plus one other language
- Challenge 1 (200 XP; PB +2)
Actions
Multiattack. The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger. Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. Hit: 5 () Piercing damage.
Enthralling Panache. Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate’s next turn.