Spell · Cantrip · 2024 rules

Dancing Lights

Illusion Cantrip

  • Casting Time: Action
  • Range: 120 feet
  • Components: V, S, M (a bit of phosphorus)
  • Duration: Concentration, up to 1 minute
  • Classes: Bard, Sorcerer, Wizard

You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration. Alternatively, you combine the four lights into one glowing Medium form that is vaguely humanlike. Whichever form you choose, each light sheds Dim Light in a 10 foot radius. As a Bonus Action, you can move the lights up to 60 feet to a space within range. A light must be within 20 feet of another light created by this spell, and a light vanishes if it exceeds the spell’s range.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits