Monster · 2014 rules

Quipper

Tiny beast, unaligned

  • Armor Class 13
  • Hit Points 1 ()
  • Speed swim 40 ft.
  • Senses darkvision 60 ft., passive perception 8
  • Languages —
  • Challenge 0 (10 XP) · Proficiency Bonus +2

Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn’t have all its hit points.

Water Breathing. The quipper can breathe only underwater.

Actions

Bite. Melee Weapon Attack: , reach 5 ft., one target. Hit: 1 piercing damage.

Description

A quipper is a carnivorous fish with sharp teeth. Quippers can adapt to any aquatic environment, including cold subterranean lakes. They frequently gather in swarms; the statistics for a swarm of quippers appear later in this appendix.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.1 (2014 rules) by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits