Campaign · Levels 1–13
Baldur's Gate: Descent into Avernus
From the streets of Baldur's Gate to a road trip through Hell.
What it’s about
The holy city of Elturel has vanished — dragged into Avernus, the first layer of the Nine Hells — and Baldur's Gate may be next. The party starts as conscripts of the Flaming Fist hunting cultists of the Dead Three, and eventually follows Elturel into Hell to free it, and perhaps to redeem the fallen angel Zariel.
How it plays
Urban crime-busting that turns into a Mad Max-style road trip through Hell: infernal war machines, devil's bargains and a closing moral choice about redemption.
Groups running it
Open seats on Find a Group.
No open groups yet
Be the first: post a game running Baldur's Gate: Descent into Avernus, or tell GMs you would love to play it.
Summary written by Roleplayer from the published adventure and kept spoiler-light. Baldur's Gate: Descent into Avernus is published by Wizards of the Coast. Roleplayer is not affiliated with Wizards of the Coast or other publishers.