Magic item · Uncommon · 2024 rules

Wand of Magic Missiles

Wand, uncommon

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend. Regaining Charges. The wand regains expended charges daily at dawn. If you expend the wand’s last charge, roll . On a 1, the wand crumbles into ashes and is destroyed.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits