- Armor Class 22 (natural armor)
- Hit Points 507 ()
- Speed 40 ft., fly 80 ft., climb 40 ft.
- Initiative +14 (24)
- Saving Throws ,
- Skills ,
- Immunities fire
- Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 26
- Languages Common, Draconic
- Challenge 24 (62,000 XP; PB +7)
Traits
Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).
Rend. Melee Attack Roll: , reach 15 ft. Hit: 19 () Slashing damage plus 10 () Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 () Fire damage. Success: Half damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, with spell attacks):
- At Will: Command, Detect Magic, Scorching Ray
- 1/Day Each: Fireball, Scrying
Legendary Actions
Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can’t take this action again until the start of its next turn.
Fiery Rays. The dragon uses Spellcasting to cast Scorching Ray (level 3 version). The dragon can’t take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.