Monster · CR 2 (450 XP) · 2024 rules
Berserker
Small humanoid, neutral
- Armor Class 13 (natural armor)
- Hit Points 67 ()
- Speed 30 ft.
- Initiative +1 (11)
- Senses Passive Perception 10
- Languages Common
- Challenge 2 (450 XP; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: , reach 5 ft. Hit: 9 () Slashing damage.
Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.
From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits