Monster · CR 2 (450 XP) · 2024 rules

Berserker

Small humanoid, neutral

  • Armor Class 13 (natural armor)
  • Hit Points 67 ()
  • Speed 30 ft.
  • Initiative +1 (11)
  • Senses Passive Perception 10
  • Languages Common
  • Challenge 2 (450 XP; PB +2)

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: , reach 5 ft. Hit: 9 () Slashing damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits