Monster · CR 1 (200 XP) · 2014 rules

Bugbear

Medium humanoid (goblinoid), chaotic evil

  • Armor Class 16 (Shield, Hide Armor)
  • Hit Points 27 ()
  • Speed 30 ft.
  • Skills ,
  • Senses darkvision 60 ft., passive perception 10
  • Languages Common, Goblin
  • Challenge 1 (200 XP) · Proficiency Bonus +2

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 () damage from the attack.

Actions

Morningstar. Melee Weapon Attack: , reach 5 ft., one target. Hit: 11 () piercing damage.

Javelin. Melee or Ranged Weapon Attack: , reach 5 ft. or range 30/120 ft., one target. Hit: 9 () piercing damage in melee or 5 () piercing damage at range.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.1 (2014 rules) by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits