- Armor Class 10 (natural armor)
- Hit Points 4 ()
- Speed 30 ft.
- Initiative +0 (10)
- Senses Passive Perception 10
- Languages Common
- Challenge 0 (0 XP; PB +2)
Traits
Training. The commoner has proficiency in one skill of the DM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: , reach 5 ft. Hit: 2 () Bludgeoning damage.