Monster · CR 1 (200 XP) · 2024 rules

Giant Vulture

Large monstrosity, neutral evil

  • Armor Class 10 (natural armor)
  • Hit Points 25 ()
  • Speed 10 ft., fly 60 ft.
  • Initiative +0 (10)
  • Skills
  • Resistances necrotic
  • Senses Darkvision 60 ft., Passive Perception 13
  • Languages Understands Common but can’t speak
  • Challenge 1 (200 XP; PB +2)

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: , reach 5 ft. Hit: 9 () Piercing damage, and the target has the Poisoned condition until the end of its next turn.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits