Monster · CR 1/8 (25 XP) · 2024 rules
Guard
Small humanoid, neutral
- Armor Class 16 (natural armor)
- Hit Points 11 ()
- Speed 30 ft.
- Initiative +1 (11)
- Skills
- Senses Passive Perception 12
- Languages Common
- Challenge 1/8 (25 XP; PB +2)
Actions
Spear. Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. Hit: 4 () Piercing damage.
Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.
From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits