Monster · CR 1/8 (25 XP) · 2024 rules

Guard

Small humanoid, neutral

  • Armor Class 16 (natural armor)
  • Hit Points 11 ()
  • Speed 30 ft.
  • Initiative +1 (11)
  • Skills
  • Senses Passive Perception 12
  • Languages Common
  • Challenge 1/8 (25 XP; PB +2)

Actions

Spear. Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. Hit: 4 () Piercing damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits