- Armor Class 12 (natural armor)
- Hit Points 22 ()
- Speed 50 ft.
- Initiative +2 (12)
- Skills ,
- Senses Darkvision 60 ft., Passive Perception 13
- Languages None
- Challenge 1 (200 XP; PB +2)
Traits
Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend. Melee Attack Roll: , reach 5 ft. Hit: 7 () Slashing damage.
Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.