- Armor Class 12
- Hit Points 3 ()
- Speed 5 ft., swim 30 ft.
- Initiative +2 (12)
- Saving Throws ,
- Skills ,
- Senses Darkvision 30 ft., Passive Perception 12
- Languages None
- Challenge 0 (10 XP; PB +2)
Traits
Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.
Water Breathing. The octopus can breathe only underwater.
Actions
Tentacles. Melee Attack Roll: , reach 5 ft. Hit: 1 Bludgeoning damage.
Reactions
Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.