Monster · CR 1 (200 XP) · 2024 rules

Swarm of Piranhas

Medium beast, unaligned

  • Armor Class 13 (natural armor)
  • Hit Points 28 ()
  • Speed 5 ft., swim 40 ft.
  • Initiative +3 (13)
  • Senses Darkvision 60 ft., Passive Perception 8
  • Languages None
  • Challenge 1 (200 XP; PB +2)

Traits

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny piranha. The swarm can’t regain Hit Points or gain Temporary Hit Points.

Water Breathing. The swarm can breathe only underwater.

Actions

Bites. Melee Attack Roll: (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. 8 () Piercing damage, or 5 () Piercing damage if the swarm is Bloodied.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits