- Armor Class 12 (natural armor)
- Hit Points 32 ()
- Speed 30 ft.
- Initiative +1 (11)
- Senses Passive Perception 10
- Languages Common
- Challenge 1/2 (100 XP; PB +2)
Traits
Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Mace. Melee Attack Roll: , reach 5 ft. Hit: 5 () Bludgeoning damage.
Heavy Crossbow. Ranged Attack Roll: , range 100/400 ft. Hit: 6 () Piercing damage.