Monster · CR 1/4 (50 XP) · 2024 rules

Wolf

Medium beast, unaligned

  • Armor Class 12 (natural armor)
  • Hit Points 11 ()
  • Speed 40 ft.
  • Initiative +2 (12)
  • Skills ,
  • Senses Darkvision 60 ft., Passive Perception 15
  • Languages None
  • Challenge 1/4 (50 XP; PB +2)

Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: , reach 5 ft. Hit: 5 () Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits