Spell · Cantrip · 2024 rules

Spare the Dying

Necromancy Cantrip

  • Casting Time: Action
  • Range: 15 feet
  • Components: V, S
  • Duration: Instantaneous
  • Classes: Cleric, Druid

Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.

Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits