Guides
Guides & advice
Practical tips for finding a group, starting a campaign and running a great table.
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How to Play D&D Online: Tools, Setup and Etiquette
Everything you need to play Dungeons & Dragons online — voice, maps, character sheets and dice — plus how to find a group and…
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D&D Encounter Difficulty Explained: Building Fair Fights
How experience-point budgets set encounter difficulty in D&D 5e, why the number of monsters matters, and practical tips for fights that are tense but…
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How Initiative Works in D&D 5e (and How to Track It Fast)
What initiative is, how to roll it, who goes first on ties, how turns and rounds work, and simple ways for a DM to…
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D&D Dice Explained: What Each Die Is For
A plain guide to the seven dice in a D&D set — d4, d6, d8, d10, d12, d20 and percentile — what you roll…
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Which D&D Class Should I Play? A Beginner’s Guide to All 12
What each of the twelve D&D 5e classes is like to play, how complicated it is, and which one fits the way you like…
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How to Make a D&D Character, Step by Step
A beginner-friendly walkthrough of making a level 1 D&D 5e character: class, species, ability scores, skills, equipment and a short backstory — plus a…
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How to Run Your First D&D Game as a New DM
A practical plan for your first session as Dungeon Master: pick a short adventure, prepare the right things, run the table, and use free…
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What Is a Session Zero? A Plain Guide with a Free Checklist
A session zero is the meeting before the first game where the table agrees on tone, expectations, safety tools and house rules. Here is…
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How to Find a D&D Group Online (and Actually Keep Playing)
Where to look for a Dungeons & Dragons group online, how to write a post GMs answer, what to ask before you join, and…
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The Best D&D Adventures for New Players
Six published D&D 5e adventures that work well for new players and new DMs, from a one-evening one-shot to full campaigns — and what…
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