Monster · CR 4 (1,100 XP) · 2024 rules
Hippopotamus
Large beast, unaligned
- Armor Class 14 (natural armor)
- Hit Points 82 ()
- Speed 30 ft., swim 30 ft.
- Initiative −2 (8)
- Saving Throws
- Skills
- Senses Passive Perception 13
- Languages None
- Challenge 4 (1,100 XP; PB +2)
Traits
Hold Breath. The hippopotamus can hold its breath for 10 minutes.
Actions
Multiattack. The hippopotamus makes two Bite attacks.
Bite. Melee Attack Roll: , reach 5 ft. Hit: 16 () Piercing damage.
Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.
From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits