- Armor Class 12 (natural armor)
- Hit Points 49 ()
- Speed 30 ft., climb 30 ft.
- Initiative +2 (12)
- Immunities necrotic, poison, charmed, exhaustion, frightened, grappled, incapacitated, paralyzed, petrified, poisoned, prone, restrained, stunned
- Senses Blindsight 30 ft., Passive Perception 10
- Languages Understands Common but can’t speak
- Challenge 3 (700 XP; PB +2)
Traits
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Swarm of Grasping Hands. Melee Attack Roll: , reach 5 ft. Hit: 20 () Necrotic damage, or 11 () Necrotic damage if the swarm is Bloodied. If the target is a Medium or smaller creature, it has the Prone condition.