Monster · CR 1/4 (50 XP) · 2014 rules

Acolyte

Medium humanoid (any race), any alignment

  • Armor Class 10
  • Hit Points 9 ()
  • Speed 30 ft.
  • Skills ,
  • Senses passive perception 12
  • Languages any one language (usually Common)
  • Challenge 1/4 (50 XP) · Proficiency Bonus +2

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, with spell attacks). The acolyte has following cleric spells prepared:

  • Cantrips (at will): light, sacred flame, thaumaturgy
  • 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: , reach 5 ft., one target. Hit: 2 () bludgeoning damage.

Description

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.1 (2014 rules) by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits