Monster · CR 14 (11,500 XP) · 2024 rules

Adult Black Dragon

Huge dragon, chaotic evil

  • Armor Class 19 (natural armor)
  • Hit Points 195 ()
  • Speed 40 ft., fly 80 ft., swim 40 ft.
  • Initiative +12 (22)
  • Saving Throws ,
  • Skills ,
  • Immunities acid
  • Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
  • Languages Common, Draconic
  • Challenge 14 (11,500 XP; PB +5)

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).

Rend. Melee Attack Roll: , reach 10 ft. Hit: 13 () Slashing damage plus 4 () Acid damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-foot-wide Line. Failure: 54 () Acid damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17, with spell attacks):

  • At Will: Detect Magic, Fear, Acid Arrow
  • 1/Day Each: Speak with Dead, Vitriolic Sphere

Legendary Actions

Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 () Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon can move up to half its Speed, and it makes one Rend attack.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits