Monster · CR 17 (18,000 XP) · 2024 rules

Dragon Turtle

Gargantuan dragon, neutral

  • Armor Class 20 (natural armor)
  • Hit Points 356 ()
  • Speed 20 ft., swim 50 ft.
  • Initiative +6 (16)
  • Saving Throws ,
  • Resistances fire
  • Senses Darkvision 120 ft., Passive Perception 11
  • Languages Draconic, Primordial (Aquan)
  • Challenge 17 (18,000 XP; PB +6)

Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three Bite attacks. It can replace one attack with a Tail attack.

Bite. Melee Attack Roll: , reach 15 ft. Hit: 23 () Piercing damage plus 7 () Fire damage. Being underwater doesn’t grant Resistance to this Fire damage.

Tail. Melee Attack Roll: , reach 15 ft. Hit: 18 () Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.

Steam Breath (Recharge 5–6). Constitution Saving Throw: DC 19, each creature in a 60-foot Cone. Failure: 56 () Fire damage. Success: Half damage. Failure or Success: Being underwater doesn’t grant Resistance to this Fire damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits