Monster · CR 1/8 (25 XP) · 2024 rules

Giant Crab

Medium beast, unaligned

  • Armor Class 15 (natural armor)
  • Hit Points 13 ()
  • Speed 30 ft., swim 30 ft.
  • Initiative +1 (11)
  • Skills
  • Senses Blindsight 30 ft., Passive Perception 9
  • Languages None
  • Challenge 1/8 (25 XP; PB +2)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: , reach 5 ft. Hit: 4 () Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits