Monster · CR 1/4 (50 XP) · 2024 rules

Goblin Warrior

Small fey, chaotic neutral

  • Armor Class 15 (natural armor)
  • Hit Points 10 ()
  • Speed 30 ft.
  • Initiative +2 (12)
  • Skills
  • Senses Darkvision 60 ft., Passive Perception 9
  • Languages Common, Goblin
  • Challenge 1/4 (50 XP; PB +2)

Actions

Scimitar. Melee Attack Roll: , reach 5 ft. Hit: 5 () Slashing damage, plus 2 () Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: , range 80/320 ft. Hit: 5 () Piercing damage, plus 2 () Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits