Monster · CR 3 (700 XP) · 2024 rules

Gold Dragon Wyrmling

Medium dragon, lawful good

  • Armor Class 17 (natural armor)
  • Hit Points 60 ()
  • Speed 30 ft., fly 60 ft., swim 30 ft.
  • Initiative +4 (14)
  • Saving Throws ,
  • Skills ,
  • Immunities fire
  • Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
  • Languages Draconic
  • Challenge 3 (700 XP; PB +2)

Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: , reach 5 ft. Hit: 9 () Slashing damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 22 () Fire damage. Success: Half damage.

Weakening Breath. Strength Saving Throw: DC 13, each creature that isn’t currently affected by this breath in a 15-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Test and subtracts 2 () from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits