Monster · CR 4 (1,100 XP) · 2024 rules

Hippopotamus

Large beast, unaligned

  • Armor Class 14 (natural armor)
  • Hit Points 82 ()
  • Speed 30 ft., swim 30 ft.
  • Initiative −2 (8)
  • Saving Throws
  • Skills
  • Senses Passive Perception 13
  • Languages None
  • Challenge 4 (1,100 XP; PB +2)

Traits

Hold Breath. The hippopotamus can hold its breath for 10 minutes.

Actions

Multiattack. The hippopotamus makes two Bite attacks.

Bite. Melee Attack Roll: , reach 5 ft. Hit: 16 () Piercing damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits