- Armor Class 9 (natural armor)
- Hit Points 9 ()
- Speed 20 ft.
- Initiative −3 (7)
- Resistances cold
- Immunities fire, poison, charmed, frightened, poisoned
- Senses Darkvision 120 ft., Passive Perception 10
- Languages Understands Infernal but can’t speak
- Challenge 0 (0 XP; PB +2)
Traits
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime. Melee Attack Roll: , reach 5 ft. Hit: 2 () Poison damage.