Monster · CR 7 (2,900 XP) · 2024 rules

Stone Giant

Huge giant, neutral

  • Armor Class 17 (natural armor)
  • Hit Points 126 ()
  • Speed 40 ft.
  • Initiative +5 (15)
  • Saving Throws , ,
  • Skills , ,
  • Senses Darkvision 60 ft., Passive Perception 14
  • Languages Giant
  • Challenge 7 (2,900 XP; PB +3)

Actions

Multiattack. The giant makes two attacks, using Stone Club or Boulder in any combination.

Stone Club. Melee Attack Roll: , reach 15 ft. Hit: 22 () Bludgeoning damage.

Boulder. Ranged Attack Roll: , range 60/240 ft. Hit: 15 () Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Reactions

Deflect Missile (Recharge 5–6). Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (), and if that damage is reduced to 0, the giant can redirect some of the attack’s force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 () Force damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits