Random table · d50
Black Market Wares
What a fence, smuggler or back-alley dealer has under the counter today. Some of it is real, some is a scam, and some is trouble with a price tag.
Press roll — or pick any line below.
- 1A jar of “dragon’s breath” pepper paste that really does let you puff out a little smoke once a day.
- 2Forged travel papers — good enough for a sleepy border post, not for a suspicious one.
- 3A ring of nine keys. The dealer swears each one opens something in this city.
- 4A mummified hand that points toward the nearest gold, very slowly.
- 5A crate of crossbow bolts stamped with the city watch’s mark.
- 6A love letter in a famous noble’s handwriting — perfect for blackmail, if it’s genuine.
- 7A “healing potion” that is mostly beet juice and hope.
- 8A map of the sewers with three routes inked in red and one in black.
- 9A caged songbird trained to repeat the last thing it heard.
- 10A sealed scroll case the dealer is too frightened to open.
- 11A freshly laundered guard’s uniform with a small, neat hole over the heart.
- 12The name of a smuggler who can get anything past the harbor inspectors — for a second fee.
- 13Loaded dice that roll sixes for a week, then sevens.
- 14A vial of odorless sleeping draught, enough for one feast.
- 15A noble’s signet ring, reported stolen two days ago.
- 16A copy of the tax collector’s ledger with interesting notes in the margins.
- 17A shrunken head that gossips about its previous owners.
- 18Lockpicks carved from a single wyvern tail spine.
- 19A dagger that is cold to the touch and never quite dry.
- 20A bottle of fine wine from a vineyard that burned down ten years ago.
- 21Directions to a hidden shrine, written on the back of a wanted poster.
- 22A trained ferret that steals coin purses and brings them home.
- 23The deed to a farmhouse in a village that no longer appears on any map.
- 24A lantern whose light shows only things that are invisible.
- 25Smuggled spices worth ten times their weight in silver to the right cook.
- 26An egg the size of a helmet, warm, and heavier on one side.
- 27The services of a forger who can copy any handwriting from a single page.
- 28A dwarf-made lock that cannot be picked. The key is sold separately.
- 29A portrait of the queen with an extra, unexplained figure in the background.
- 30Black powder in a waxed bag labelled “flour” in three languages.
- 31A cursed coin that always returns to the purse of whoever spent it last.
- 32Tickets to a fighting pit that is not supposed to exist.
- 33A pouch of teeth, each from a different kind of monster.
- 34A potion labelled “Courage” that is just very strong rum.
- 35A wanted poster for one of the player characters, with a fair likeness.
- 36A spellbook with half its pages cut out and the rest written in code.
- 37A clay jar that whispers when the lid is lifted. The dealer wants it gone, today.
- 38Stolen temple incense that makes prayers feel answered.
- 39A rope that ties itself into any knot you describe out loud.
- 40A list of everyone who owes the local crime boss money.
- 41A shirt of chain mail that fits anyone and flatters no one.
- 42A glass eye that sees in the dark, for anyone with the socket for it.
- 43Giant spider venom in a vial that has started to crack.
- 44A cheap brass ring that hums whenever its wearer hears a lie.
- 45A ship’s figurehead of a weeping woman, salvaged from a wreck.
- 46Counterfeit gold pieces — convincing until someone bites one.
- 47An introduction to a fortune teller who is right far too often.
- 48A pair of boots that leave the pawprints of a large cat.
- 49A small clockwork bird that delivers one message, once.
- 50A box of chalk that draws doors on walls. The doors don’t open. Yet.