Random table · d20

Plot Twists

When the session needs a jolt. Use one, then work out how it was true all along.

Press roll — or pick any line below.

  1. 1The client who hired the party is the one they were sent to stop.
  2. 2The villain is protecting the town from something worse.
  3. 3A trusted ally has been replaced by an impostor.
  4. 4The treasure is a living creature, and it wants to go home.
  5. 5The quest was a distraction while the real crime happened elsewhere.
  6. 6The monster is a cursed person someone loves.
  7. 7Two rival factions are secretly run by the same person.
  8. 8The map is accurate — for a different century.
  9. 9The party’s reward is counterfeit.
  10. 10The prophecy was about one of the villains, not one of the heroes.
  11. 11The dungeon was built to keep something in, not to keep people out.
  12. 12A fallen character’s sibling arrives, wanting answers.
  13. 13The innocent witness is the mastermind.
  14. 14The ruler of the kingdom has been dead for months.
  15. 15The party’s old enemy needs their help, urgently.
  16. 16Every clue was planted to frame someone innocent.
  17. 17The relic is real, but using it has a price no one mentioned.
  18. 18The village the party saved now worships them, and it’s going badly.
  19. 19Their patron died years ago. The messages kept coming.
  20. 20Time has passed far faster outside than inside.