- Armor Class 11 (natural armor)
- Hit Points 11 ()
- Speed 10 ft., swim 40 ft.
- Initiative +1 (11)
- Senses Passive Perception 12
- Languages Common, Primordial (Aquan)
- Challenge 1/8 (25 XP; PB +2)
Traits
Amphibious. The merfolk can breathe air and water.
Actions
Ocean Spear. Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. Hit: 3 () Piercing damage plus 2 () Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. HitomThe spear magically returns to the merfolk’s hand immediately after a ranged attack.